

A human, so we’ll be using the Variant Human for his race. While Batman himself is a symbol, an immortal icon of fear for the guilty, Bruce Wayne is very much a man. With that in mind, let’s crack Batman open and see what makes him tick! However, to really define Batman and how he became the man that he is, I’m going to include an optional “Superhero” set of stats that represent him a bit better. I try to do a 27 point buy with all of my characters, so that they can be brought into Adventurer’s League games with little difficulty. As one of Earth’s premiere superheroes, he’s easily a level 20 character, a paragon of human achievement.

But he’s also just a man, not a mutant or a Kryptonian, so we might have a better chance if we play this out logically to see what he would look like in D&D. This drives the boy to hone his mind and body, pushing himself further and further until he has become the ultimate weapon in the war against criminals… The Bat of Gotham.Īs he stands, Batman is much like Vader and Wolverine before him: Too powerful in his feats to be represented well on the tabletop.

You all know the story: A 9 year old Bruce Wayne witnesses his parents shot down in front of him, their lives ended in Crime Alley. Let’s summon the Batmobile and ‘Batman Begin’! (The first of many bad puns, I assure you.) It’s been a long time coming, so thanks for sticking with us Buildies! Today we’re tackling a brutal build for a brutal man, the Dark Knight himself: Batman! We’ll be creating the mortal who stands shoulder to shoulder with gods and monsters in Dungeons & Dragons 5th Edition, so you can bring the Bat to your gaming table when that epic level 20 session gets called. To instill fear into their hearts, I became a bat. ( TNG: " Ethics")Ī Klingon demanding the Hegh'bat formed the basis of Starfleet's Medical Ethics holographic training drill, in use by 2381.“Criminals, by nature, are a cowardly and superstitious lot. In an attempt to convince him not to give up, Riker later reminded Worf about whose duty it was primarily, surmising (correctly) that Worf would not be able to bring himself to ask Alexander to kill him. Riker declined, not wishing to see Worf die. In 2368, facing a life of paralysis, Worf asked William T. The family member would then remove it and wipe the blood on their sleeve. That person's role was to hand the incapacitated Klingon a knife so that they could plunge it into their heart. The honor of helping the warrior would fall to a family member, preferably the oldest son. According to law and ritual, when a Klingon could not stand and face their enemies as a warrior and they had become a burden to their family and friends, it was the time for Hegh'bat. The Hegh'bat was a traditional Klingon ritual suicide. This page contains information regarding Star Trek: Lower Decks, and thus may contain spoilers.
